New Update - Back once again with bug fixes, changes and new features!


New Features:

  • Added 6 new hero abilities(total 8 including dash, phase)
    Blood Pact - Sacrifice 50% of current HP and gain +50% damage.
    Freeze - Freeze all enemies.
    Magnetism - Pull all gems to you instantly.
    Jackpot - 50% to summon a Goblin Merchant, 50% for an enemy horde.
    Repel - Push all nearby non boss enemies away.
    Bounty - Mark an enemy, kill it within duration for a prize.
  • Added 2 new crafting materials used to craft hero abilities
    Realignment - Randomly replaces a selected hero ability with a new one.
    Distortion - Randomly modifies the stats of a selected hero ability (duration, charges, cooldown).

Changes:

  • Revamped UI everywhere.
  • Each hero now starts with his own 2 abilities(instead of everyone starting with dash, phase).
  • Materials are sellable in inventory.
  • Redhood's Whip has been replaced with Wanderer's Purifying Water.
  • Wanderer now starts with Whip instead of Staff. 
  •  Redhood now starts with Staff instead of Whip. 
  •  Buffed Staff. 
  •  Goblin Merchant only offers trades once you have 6 weapons. 
  •  Odin's first two quests are not general ability quests instead of being Dash, Phase specific. 
  •  Some equipment unique buffs that were Dash, Phase specific are changed to be ability general.

Bug Fixes:

  • Fixed a revive bug causing game freeze.
  • Fixed an item quality bug where new item stats did not account for quality.
  • Fixed a save/load issue where the game would occasionaly fail to save progress.
  • Fixed a bug allowing some materials to be used on empty equipment slots.


Files

V0.04.ZIP Play in browser
21 hours ago

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