New Update - Back once again with bug fixes, changes and new features!
Plague Survival » Devlog
New Features:
- Added 6 new hero abilities(total 8 including dash, phase)
Blood Pact - Sacrifice 50% of current HP and gain +50% damage.
Freeze - Freeze all enemies.
Magnetism - Pull all gems to you instantly.
Jackpot - 50% to summon a Goblin Merchant, 50% for an enemy horde.
Repel - Push all nearby non boss enemies away.
Bounty - Mark an enemy, kill it within duration for a prize. - Added 2 new crafting materials used to craft hero abilities
Realignment - Randomly replaces a selected hero ability with a new one.
Distortion - Randomly modifies the stats of a selected hero ability (duration, charges, cooldown).
Changes:
- Revamped UI everywhere.
- Each hero now starts with his own 2 abilities(instead of everyone starting with dash, phase).
- Materials are sellable in inventory.
- Redhood's Whip has been replaced with Wanderer's Purifying Water.
- Wanderer now starts with Whip instead of Staff.
- Redhood now starts with Staff instead of Whip.
- Buffed Staff.
- Goblin Merchant only offers trades once you have 6 weapons.
- Odin's first two quests are not general ability quests instead of being Dash, Phase specific.
- Some equipment unique buffs that were Dash, Phase specific are changed to be ability general.
Bug Fixes:
- Fixed a revive bug causing game freeze.
- Fixed an item quality bug where new item stats did not account for quality.
- Fixed a save/load issue where the game would occasionaly fail to save progress.
- Fixed a bug allowing some materials to be used on empty equipment slots.
Files
V0.04.ZIP Play in browser
21 hours ago
Plague Survival
Mow down waves of enemies and survive until dawn!
Status | In development |
Author | ShaiGames |
Genre | Action, Survival |
Tags | Action RPG, bullet-heaven, Bullet Hell, Crafting, Pixel Art, Roguelike, Roguelite, Shoot 'Em Up, upgrades |
Languages | English |
Accessibility | Configurable controls |
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